Programming for Game Design

A Hands-On Guide with Godot
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Apress

Paru le : 2024-02-13

Create video game elements using the Godot game engine, gaining practical experience in programming and video game development. The Godot game engine uses a simplified programming language called GDScript, which closely resembles Python. By learning GDScript, you can focus more on learning the basic...
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Éditeur

Collection
n.c

Parution
2024-02-13

Pages
508 pages

EAN papier
9798868801891

Auteur(s) du livre


Wallace Wang has been writing computer books for over 30 years, including Steal This Computer Book, Microsoft Office for Dummies, Beginning Programming for Dummies, Beginning iPhone Development with SwiftUI, and The Structure of Game Design” to name just a few. He created the board game, “Orbit War,” for Steve Jackson Games, which simulated satellite warfare in the near future. He also writes screenplays and won first place in Scriptapalooza’s 2023 screenwriting competition.Tonnetta Walcott is a writer, podcaster, gamer, and programmer who is passionate about video games and technology. She graduated from San Diego State University with a English Bachelor’s and has a certificate in Computer Programming. After being offered an internship at Sony Online Entertainment, Tonnetta learned computer programming (C++, Java), web development, and game design using the Unity and Godot game engines. Tonnetta has programmed a simulation to chess, Battleship, and a matching concentration game, and is currently working on a game called NinChibi, where tiny chibi ninjas play tag in a single player and multiplayer mode. The NinChibi game is built with the Godot game engine.

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EAN PDF
9798868801907
Prix
56,19 €
Nombre pages copiables
5
Nombre pages imprimables
50
Taille du fichier
11489 Ko
EAN EPUB
9798868801907
Prix
56,19 €
Nombre pages copiables
5
Nombre pages imprimables
50
Taille du fichier
10271 Ko

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